Matthew Boyer

Research Associate Professor at Clemson University

Biography

Research and Teaching Interests:

My research involves how people learn with technology, primarily focused on how we capture and model knowledge and experience using digital technologies. As a generalist in the learning sciences, my work is interdisciplinary, often where the boundaries of traditional domains converge. In my grant-funded research, I explore STEM learning in formal and informal contexts, supported by a range of interventions, from game- and simulation-based learning to cognitive apprenticeship to virtual reality environments.

Education

  • PhD Michigan State University (2004 — 2011)
  • EdM Harvard University Graduate School of Education (2003 — 2004)
  • BSEd Shippensburg University of Pennsylvania (1985 — 1990)

Companies

  • Research Associate Professor Clemson University (2012)
  • Yardımcı Doçent | Assistant Professor Yeditepe University (2012 — 2012)
  • Research Fellow National University of Singapore (2010 — 2011)
  • Graduate Assistant Michigan State University (2004 — 2010)
  • Teacher PARSIPPANY-TROY HILLS TOWNSHIP SCHOOLS (1999 — 2003)
  • Teacher / Coach Penn Manor School District (1990 — 1999)

Book Chapter

  • Boyer, D. M., Akcaoğlu, M., & Pernsteiner, S. (2017). Connecting Game and Instructional Design through Development. In Y. Baek (Ed.), Game-Based Learning: Theory, Strategies and Performance Outcomes (pp. 67-82). Hauppauge, New York: Nova Science Publishers.

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