Marko Turpeinen

Director at Aalto University School of Business

Biography

Aalto University School of Business

Peer-reviewed scientific articles

Journal article-refereed, Original research

From Space to Stage: How Interactive Screens Will Change Urban Life

Kuikkaniemi, K.; Jacucci, G.; Turpeinen, M.; Hoggan, E.; Müller, J.
2011 in Computer
ISSN: 1128-5575

The psychophysiology of James Bond: Phasic emotional responses to violent video game events

Ravaja, Niklas; Turpeinen, Marko; Saari, Timo; Puttonen, Sampsa; Keltikangas-Järvinen, Liisa
2008 in EMOTION (American Psychological Association Inc.)
ISSN: 1528-3542

Spatial Presence and Emotions during Video Game Playing: Does it Matter with Whom You Play?

Ravaja, N.; Saari, T.; Turpeinen, Marko; Laarni, J.; Salminen, M.; Kivikangas, Matias
2006 in Presence (American Psychological Association Inc.)

Vuorovaikutteinen tiedonvälitys

Turpeinen, M.
1994 in Painomaailma (American Psychological Association Inc.)
ISSN: 1235-905X

Book section, Chapters in research books

Towards Psychological Customization of Information for Individuals and Social Groups

Saari, Timo; Turpeinen, Marko
2004

Co-Evolution of Broadcast, Customized and Community-Created Media

Turpeinen, Marko
2003

Conference proceedings

Lost lab of professor millennium Creating a pervasive adventure with augmented reality-based guidance

Kuikkaniemi, Kai; Lucero, Andrés; Orso, Valeria; Jacucci, Giulio; Turpeinen, Marko
2014
ISBN: 9781450329453

Spaceify: a client-edge-server ecosystem for mobile computing in smart spaces

Savolainen, Petri; Helal, Sumi; Reitmaa, Jukka; Kuikkaniemi, Kai; Jacucci, Giulio; Rinne, Mikko; Turpeinen, Marko; Tarkoma, Sasu
2013

The Changing Dynamics of Television Advertising

Hietanen, Herkko; Turpeinen, Marko
2010

The influence of implicit and explicit biofeedback in first-person shooter games

Kuikkaniemi, Kai; Laitinen, Toni; Turpeinen, Marko; Kosunen, Ilkka; Ravaja, Niklas
2010

Measuring the experience of Digital Game Enjoyment

Ijsselsteijn, W.; Van den Hoogen, W.; Klimt, C.; De Kort, Y.; Lindley, C.; Mathiak, K.; Poels, K.; Ravaja, N.; Turpeinen, Marko; Vorderer, P.
2008

Designing Emotionally Adaptive Gaming

Kuikkaniemi, Kai; Laitinen, Toni; Kosunen, Ilkka; Saari, Timo; Turpeinen, Marko
2008

Human-Centric Design of Future Print Media

Sarvas, Risto; Mäntylä, Martti; Turpeinen, Marko
2007

Toolkit for user-created augmented reality games

Kuikkaniemi, Kai; Turpeinen, Marko; Salovaara, Antti; Saari, Timo; Vuorenmaa, Janne
2006

Emotional Regulation System for Emotionally Adapted Games

Saari, Timo; Ravaja, Niklas; Turpeinen, Marko; Kallinen, Kari
2005

User Controlled Emotional Regulation System for Games Based on Form Factor Adaptions

Saari, Timo; Ravaja, Niklas; Lalarni, Jari; Turpeinen, Marko
2005

Persuasive games and simulations for personal health management

Saari, Timo; Ravaja, Jaakko; Laarni, Jari; Turpeinen, Marko
2005

Creative playmakers and their motivations in four multiplayer game communities

Salovaara, Antti; Johnson, Mikael; Toiskallio, Kalle; Tiitta, Sauli; Turpeinen, Marko
2005
ISBN: 1-59593-110-4

Legal and organizational issues in collaborative user-created content

Sarvas, Risto; Virtanen, Perttu; Turpeinen, Marko; Hietanen, Herkko; Herreira, Fernardo
2005

Psychologically intelligent mobile multimedia messaging systems

Saari, T.; Turpeinen, Marko; Ravaja, N.; Laarni, J.; Kallinen, K.
2004

Psychologically targeted persuasive advertising and product information presentation in eCommerce

Saari, T.; Turpeinen, Marko; Ravaja, N.; Laarni, J.; Kallinen, K.
2004

Psychological Customisation of Information.Applications for Personalizing the Form of News.

Saari, Timo; Turpeinen, Marko
2004

System Architecture for Psychological Customization of Communication Technology

Turpeinen, Marko; Saari, Timo
2004
ISBN: 0-7695-2056-1

Psychological Customization of Information - Basic Concepts, System Architecture and Applications

Saari, Timo; Turpeinen, Marko
2003

The Role of Structured Content in a Personalized News Service

Jokela, Sami; Turpeinen, Marko; Kurki, Teppo; Savia, Eerika; Sulonen, Reijo
2001

Ontology Development for Flexible Content

Jokela, S.; Turpeinen, M.; Sulonen, R.
2000

Requirements for an Electronic Newspaper

Saarela, J.; Turpeinen, M.; Sulonen, R.
1996

Publications intended for professional communities

Published development or research report

Re: Know Ecosystem Plan

Lehtiniemi, Tuukka; Poikola, Antti; Kuikkaniemi, Kai; Floréen, Patrik; Turpeinen, Marko; Cowley, Ben; Lukander, Kristian; Puolamäki, Kai
2015

Biosignal adaptive first-person shooter game platform for biofeedback gaming experimentations

Kuikkaniemi, Kai; Laitinen, Toni; Kosunen, Ilkka; Saari, Timo; Turpeinen, Marko
2008

Mobile Content Communities

Turpeinen, Marko; Kuikkaniemi, Kai
2007

Semantically supported media services with user participation. Report on the RISE-project

Bäck, Asta; Vainikainen, Sari; Näkki, Pirjo; Reti, Tommo; Sarvas, Risto; Seppälä, Lassi; Turpeinen, Marko; Hietanen, Herkko
2006

Towards Ubiquitous Network Society

Martikainen, Petri; Karila, Arto; Kemppinen, Jukka; Kontiainen, Mikko; Kurvinen, Esko; Mäntylä, Martti; Oulasvirta, Antti; Pitkänen, Olli; Raento, Mika; Salovaara, Antti; Sarkio, Katri; Sarvas, Risto; Turpeinen, Marko; Virtanen, Perttu
2006

New Business in Computer-Mediated Communities

Sarvas, Risto; Turpeinen, Marko; Jokela, Sami
2004

Publications intended for the general public

Popular article, newspaper article

Suomesta kehitettävä tiedon turvasatama

Turpeinen, Marko; Huomo, Tua; Pitkänen, Olli
2014 in KANAVA (Institute of Cybernetics, Tallinn Technical University, CIDEC of the Estonian Universities)
ISSN: 0355-0303

Audiovisual material, ICT software

ICT programs or applications

Listen to Yourself and Others - Multiuser Mobile Biosignal Sonification Platform EMOListen

Kuikkaniemi, Kai; Kosunen, Ilkka; Laitinen, Toni; Turpeinen, Marko
2010

Courses Taught

Read about executive education

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