Dylan Mayo

Principal Game Designer at The Pokémon Company International / Instructor at UW Professional & Continuing Education

Schools

  • UW Professional & Continuing Education

Links

Biography

UW Professional & Continuing Education

Dylan Mayo started as a programmer for GameBoy Color RPG in 2020 and then moved into a game designer role to help re-write the rules on the accompanying Trading Card Game. Next, Mayo started his own trading card game company and worked on Magic and Dungeons & Dragons projects before landing at Pokémon.

Mayo’s driven the product development of the Pokémon Trading Card Game for 13 years but now is stepping into another secret role. His interests include economics, economic systems in games, artificial intelligence, intelligent agents and poker.

Experience

  • The Pokémon Company International
    • Principal Designer 2009 -
    • Game Design Manager 2009 -
  • Wizards of the Coast - Development Manager 2007 - 2008
  • Tenacious Games - VP of Game Production 2001 - 2007
  • RealNetworks - Program Manager 2001 - 2006
  • Penny Arcade, Inc. - Enforcer Aug 2004 - Aug 2005
  • Interactive Imagination - Programmer/ Game Designer 2000 - 2001
  • IT Dept.IT Dept. - Tom Porter Insurance, Inc. 1998 - 2000

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