Frank Klassner

Professor at Villanova University

Schools

  • Villanova University

Links

Biography

Villanova University

Frank Klassner is a Professor in Villanova's Computing Sciences Department and has served as the second Director of Villanova's Center of Excellence in Enterprise Technology since 2006. His research has studied topics in high-level adaptive signal processing, educational robotics, simulation, and now virtual reality and 3D visualization. He has served as a member of the North America Lego Education Advisory Panel and as a consultant for the Vatican Internet Office and the Vatican Museums. He is founding Treasurer and immediate past President of THECAAV, an organization for promoting best practices for VR on campuses. Dr. Klassner holds MS and PhD degrees in Computer Science from the University of Massachusetts at Amherst and BS degrees in Computer Science and Electronics Engineering from the University of Scranton, Pennsylvania.

Education

  • B.S. Computer Science,
  • B.S. Electronics Engineering,
  • University of Scranton, 1988
  • M.S. Computer Science,
  • University of Massachusetts/Amherst, 1990
  • Ph.D. Computer Science,
  • University of Massachusetts/Amherst, 1996

Grants

  • Klassner, Frank I (Principal), Shakya, Kabindra (Co-Principal), Smith, Virginia B (Co-Principal), Marco-Bujosa, Lisa (Co-Principal), "Thinking Inside a New AR Sandbox: Advancing AR Sandbox Functionality for STEM Education," Sponsored by National Science Foundation, Federal, $300,000.00. (February 15, 2022 - March 1, 2025).
  • Klassner, Frank I (Principal), Poley, Darren G (Co-Principal), Dougherty, Edmond J. (Co-Principal), "Development of a CAVE for Immersive Research and Learning at Villanova [NSF-ACI 1338052]," Sponsored by NSF, Federal, $1,674,322.00, 0. (October 1, 2013 - September 30, 2018).
  • Beck, Robert E. (Principal), Klassner, Frank I (Co-Principal), "Villanova Computing Scholars: A World View," Sponsored by NSF - DUE, Federal, $607,652.00. (March 15, 2013 - March 14, 2017).
  • Klassner, Frank I (Principal), "Robotics and Simulation for Computer Science Education in the 21st Century," Sponsored by National Science Foundation, Federal, $259,994.00. (September 1, 2010 - September 1, 2015).
  • Beck, Robert E. (Principal), Klassner, Frank I (Co-Principal), "Villanova Computing Scholars (ViCS): The Sequel," Sponsored by NSF - DUE, Federal, $597,973.00. (July 1, 2009 - March 31, 2014).
  • Peyton-Jones, James C. (Principal), Klassner, Frank I (Co-Principal), Kulkarni, Sarvesh S. (Co-Principal), Nataraj, C. (Co-Principal), "Introducing undergraduates to complex systems through rapid prototyping of low-cost networked mobile robots," Sponsored by National Science Foundation, Federal, $149,995.00. (February 15, 2009 - January 31, 2012).
  • Klassner, Frank I (Principal), Lawhead, Pamela (Co-Principal), McNally, Myles (Co-Principal), "LEGO MindStorms - Cost-Effectively Expanding CS Students' Horizons and Enthusiasm Outside the (Desktop) Box," Sponsored by National Science Foundation, Federal, $490,000.00. (August 15, 2003 - August 15, 2007).
  • Beck, Robert E. (Principal), Klassner, Frank I (Co-Principal), Damian, Mirela (Co-Principal), "Villanova Computing Scholars (ViCS)," Sponsored by NSF - DUE, Federal, $399,550.00. (July 1, 2004 - July 31, 2009).
  • Klassner, Frank I (Principal), "REU Supplement: LEGO MindStorms - Cost-Effectively Expanding CS Students' Horizons and Enthusiasm Outside the (Desktop) Box," Sponsored by National Science Foundation, Federal, $15,000.00. (June 9, 2004 - July 15, 2007).
  • Klassner, Frank I (Principal), Anderson, Scott (Co-Principal), "Robotics as a Unifying Theme for Computing Curriculum 2001," Sponsored by National Science Foundation, Federal, $73,401.00. (January 1, 2001 - June 30, 2004).
  • Cassel, Lillian (Principal), Soong, Norman L (Co-Principal), Klassner, Frank I (Co-Principal), Wolz, Ursula (Co-Principal), Hardt, Daniel (Co-Principal), "MRI : Web Host Access Tools," Sponsored by National Science Foundation, Federal, $141,959.00. (September 1, 2000 - August 31, 2004).

Research

  • Virtual Reality
  • Educational Robotics
  • Artificial Intelligence
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