About the course
This course focuses on refining game design and the user experience. You'll gain the ability to focus, balance and playtest games in order to create a production-ready design. We'll explore concepts that make games successful regardless of platform or production methods and work in groups to redesign and improve upon a classic board game and prototype for presentation and review by peers and industry professionals.
- Game mechanics and systems
- Iterative playtesting techniques
- Balancing and costing game objects
- In-game economics
- Social games and serious games
Jay Schneider is best known as a designer and producer of the Xbox LIVE megahit Duels of the Planeswalkers. Other Magic the Gathering credits include the design of the "Sligh" deck, design and development work on Shards of Alara block, Zendikar block and Rise of the Eldrazi. Previous game designs...
Read more about Digital Transformation
Because of COVID-19, many providers are cancelling or postponing in-person programs or providing online participation options.
We are happy to help you find a suitable online alternative.