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Aalto University School of Business

Game Executive

Verified
Unique Program Content
Game Executive: Participant Experiences - Part 3
Oct 16—23, 2019
6 days
Helsinki, Finland
EUR 4950 ≈USD 5630
EUR 825 per day

How it works

Disclaimer

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Description

Where the games universe meets global heroes

Game Executive explores the games universe and prepares you to deal with the global challenges of managing and building a successful business. The program offers you an opportunity to forge meaningful connections with experts in the industry, venture capitalists, publishers and other potential partners. It is a unique 6-day boot camp, super intensive but extremely beneficial for individuals and companies – big or small – seeking high growth and development opportunities.

We invite world-class speakers and top professors from all over the world to be part of the program. We partner with the best people – local and global – to deliver a truly unforgettable experience. And we provide a safe, inspiring and multi-cultural learning environment to accommodate your development needs.

Benefits

  • Learn about the latest academic research and trends from top professors in the field of business management, leadership, entrepreneurship, strategy, finance, internationalization, marketing and media management
  • Acquire the necessary know-how for managing companies involved in the gaming industry
  • Become more strategic and business savvy
  • Meet and discuss with like-minded people, including experts in the industry
  • Learn how to make the right decisions and avoid crucial mistakes
  • Visit companies and organizations involved in the gaming sector

Contents and Schedule

Game Executive combines lectures and workshops from top level professors with company visits and talks from experts in the gaming industry. It offers a 360 learning environment in which participants develop the necessary skills and knowledge for managing and building a successful business, not just games.

Modules

Virtual Kickoff

Schedule

September 21, 2018 at 17:00 - 19:00

Location

Helsinki, Finland

We will open the program, discuss expectations, introduce pre-work (assignments/readings) and get to know each other.

Growth Strategies and Entrepreneurship

Schedule

October 17, 2018

Location

Helsinki, Finland

Strategies and entrepreneurship are both important. On the first day of the program we will talk about how to tackle uncertainties and what to expect when companies are growing.

Business Model Innovation

Schedule

October 18, 2018

Location

Helsinki, Finland

Business Model Innovation is essential for high-growth companies such as games studios. The participants will get their hands dirty in a high-octane business model workshop and attempt to crack the best ways to monetize and strategize in this highly competitive industry.

Monetization in Games: Past, Present and Future (Seminar)

Schedule

October 19, 2018

Location

Helsinki, Finland

Monetization is one of the most important topics to master when working on a game. This year we are dedicating a full day to unravelling the past, present and future of monetization in a unique setup.

Agenda

  • 09:00 – 10:00 Kick off
  • 10:00 – 11:00 Speaker 1 (to be announced)
  • 11:00 – 11:30 Coffee break and networking
  • 11:30 – 12:30 Speaker 2 (to be announced)
  • 12:30 – 14:00 Lunch and networking
  • 14:00 – 15:00 Speaker 3: John Romero
  • 15:00 – 15:30 Coffee break and networking
  • 15:30 – 16:00 Speaker 4 (to be announced)
  • 16:00 – 17:00 Q&A with John Romero
  • 17:00 – 18:00 Reflection on the day
  • 18:00 – 19:00 Closing seminar
  • 19:00 – 24:00 Afterparty

Leadership and Product Management

Schedule

October 22, 2018

Location

Helsinki, Finland

The first part of the day will be about leading one’s self vs. leading others or building teams in creative industries. It will be followed by a practical workshop on product management linking the topics from Days 1 to 5.

User Acquisition

Schedule

October 23, 2018

Location

Helsinki, Finland

In the games industry, user acquisition is probably the hardest topic to master because of the competitive environment and the nature of the ever-changing technological advances in digital marketing. The day will focus on discussing winning strategies and top tips for acquiring users with academics and experts in the industry.

Pitching and Networking

Schedule

October 24, 2018

Location

Helsinki, Finland

Pitching is scary and networking is hard! In this workshop, participants will learn how to create and adapt their pitches to different situations and practices in a dynamic environment, which will fuel their confidence and help them to communicate better to different audiences such as investors, managers, co-founders (HR/recruitment), suppliers, and customers. It only takes three lessons to master the fundamentals of pitching and networking, and after that participants can self-learn or improve their own style. The most important outcome is to get everyone out of their comfort zone, encourage them to try their best and do the exercises together with peers.

Who should attend

The Game Executive program is designed to meet the strategic business needs of companies involved in the gaming industry. It is recommended for

Directors / founders of game companies or startups Heads of departments / team leaders / managers in the gaming industry Public sector leaders concerned with games, entrepreneurship and funding Professionals involved in the gaming sector, for example in design, marketing, PR, HR, and law firms Other professionals with a potential for, or taking on, managerial and/or leadership roles

Experts

Background Dr Vyakarnam worked in industry for several years before completing his MBA and PhD at Cranfield. He has combined academic, practitioner and policy interests to provide advice to governments and on the development of entrepreneurial ecosystems, technology commercialisation and entrep...
CURRICULUM VITAE Teemu Malmi I. BIBLIOGRAPHICAL DATA Place of Birth: Helsinki, Finland Citizenship: Finnish Date of Birth: October 17th, 1965 Marital status: Married Children: ...
Riitta Lumme-Tuomala’s key qualifications are in the areas of leadership, especially from the point of view of different generations at the same workplace, young potential development, talent management and individual diversity (MBTI Step I and Step II Certification) and self-leadership. She is ...
New ventures have the potential to change the world. They are exciting, energizing, even addictive adventures that emerge on their own or inside existing organizations. Yet only a handful of them succeed, and nobody knows in advance those that will make it. Chances are the unprepared will fail. T...
Jami Laes entered the mobile games industry already in 2000, working as a game designer. In 2004 Jami joined Sumea Interactive which was soon acquired by Digital Chocolate where over the course of almost eight years, he helped to create hit titles like Tower Bloxx and almost 200 other games on nu...
Janos Perei is a seasoned digital marketer with core focus on advertising technologies and media management. Held various positions in marketing and advertiser companies with key emphasis on setting up, managing and optimising performance based marketing activities leveraging online and mobile me...
Will Cardwell is Lecturer and New Projects Lead at the Aalto Ventures Program, Aalto University. His expertise includes above all venturing and venture capital. Will Cardwell has spent 15 years in the Finnish high­tech environment as a CEO of a startup, venture capitalist, CEO of Technopolis Ven...

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Detailed Description
Detailed Description

Next dates

Oct 16—23, 2019
6 days
Helsinki, Finland
EUR 4950 ≈USD 5630
EUR 825 per day

How it works

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